by Benjamin Walther-Franks, Jan Smeddinck, Peter Szmidt, Andrei Haidu, Michael Beetz and Rainer Malaka
Reference:
Benjamin Walther-Franks, Jan Smeddinck, Peter Szmidt, Andrei Haidu, Michael Beetz and Rainer Malaka, "Robots, Pancakes, and Computer Games: Designing Serious Games for Robot Imitation Learning", In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15), New York, NY, USA, 2015.
Bibtex Entry:
@inproceedings{bwf15computergames,
title = {Robots, Pancakes, and Computer Games: Designing Serious Games for Robot Imitation Learning},
author = {Benjamin Walther-Franks and Jan Smeddinck and Peter Szmidt and Andrei Haidu and Michael Beetz and Rainer Malaka},
pi = {Rainer Malaka},
year = {2015},
booktitle = {Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15)},
address = {New York, NY, USA},
pdffile = {../pipubs/subprojects/H02/bwf15computergames.pdf},
keywords = {easecrc_knowledge}
}