by Volkmar, Georg, Pfau, Johannes, Teise, Rudolf and Malaka, Rainer
Reference:
Volkmar, Georg, Pfau, Johannes, Teise, Rudolf and Malaka, Rainer, "Player Types and Achievements–Using Adaptive Game Design to Foster Intrinsic Motivation", In Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, pp. 747–754, 2019.
Bibtex Entry:
@inproceedings{volkmar2019player,
title={Player Types and Achievements--Using Adaptive Game Design to Foster Intrinsic Motivation},
author={Volkmar, Georg and Pfau, Johannes and Teise, Rudolf and Malaka, Rainer},
booktitle={Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts},
pages={747--754},
year={2019},
organization={ACM},
keywords={easecrc_knowledge}
}