KnowRobSIM—Game Engine-Enabled Knowledge Processing Towards Cognition-Enabled Robot Control (bibtex)
by Andrei Haidu, Daniel Beßler, Asil Kaan Bozcuo\uglu, Michael Beetz
Reference:
Andrei Haidu, Daniel Beßler, Asil Kaan Bozcuo\uglu, Michael Beetz, "KnowRobSIM—Game Engine-Enabled Knowledge Processing Towards Cognition-Enabled Robot Control", In 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), pp. 4491-4498, 2018.
Bibtex Entry:
@inproceedings{haidu2018knowrobsim,
  title={KnowRobSIM—Game Engine-Enabled Knowledge Processing Towards Cognition-Enabled Robot Control},
  author={Haidu, Andrei and Be{\ss}ler, Daniel and Bozcuo{\u{g}}lu, Asil Kaan and Beetz, Michael},
  booktitle={2018 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)},
  pages={4491--4498},
  year={2018},
  organization={IEEE},
doi={10.1109/IROS.2018.8593935},
ISSN={2153-0858},
month={Oct},
url       = {https://ieeexplore.ieee.org/stamp/stamp.jsp?arnumber=8593935},
keywords={easecrc_knowledge}
}
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